﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Collections.Generic;

namespace WeiTalk.SinaEntities.Comment
{
    public class Collection
    {
        /// <summary>
        /// 评论集合
        /// </summary>
        public List<Entity> Comments { get; set; }
        /// <summary>
        /// 
        /// </summary>
        public string ProviousCursor { get; set; }
        public string NextCursor { get; set; }
        public int TotalNumber { get; set; }
        public bool HasVisible { get; set; }
    }
}
